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Spell damage (SD) on staves is determined by:

• Tier multiplier (Crystal, Fallen, Drow, etc...)
• Stat add multiplier (+0 to +9)
• Number of enchances (+0 to +5000)
• Enchanted modifier (+20% SD)

The spell damage on the equipped staff, along with several other factors influence magic power.

The formula is $\lfloor\sqrt{di} \cdot l \cdot (1+s) \cdot (1+c) \cdot m \rfloor$

• $d$ = dexterity
• $i$ = intelligence
• $l$ = character level
• $s$ = staff spell damage %
• $c$ = class magic damage %
• $m$ = magic ring magic damage % (1.06)

Example:

Level 85, 250 dexterity, 190 Intelligence, Staff with 250% Spell Damage, Divine Sage (+64%), magic ring.

$\lfloor\sqrt{(250)(190)} \cdot 85 \cdot (1 + 2.5) \cdot (1 + 0.64) \cdot 1.06 \rfloor = 112715$

Note: If you wear a damage boosting ring then the damage you do will be increased by the ring bonus but the bonus will not be reflected in the visible magic power number!

# Base spell damage formulaEdit

## Non-enchanted stavesEdit

### Orc and belowEdit

tier_multiplier * 2 * (stat_add_multiplier + 1)


### Fallen and aboveEdit

20 + tier_multiplier * 2 * (stat_add_multiplier + 1)


## Enchanted stavesEdit

### Greater fallen and belowEdit

base_enchanted_value + tier_multiplier * stat_add_multiplier


### Drow and aboveEdit

base_enchanted_value + 2 * tier_multiplier * stat_add_multiplier


## EnhancementEdit

Each time a staff is enhanced, it gains 0.6% spell damage. This is then added to the base spell damage.

# Data tableEdit

 Tier name base enc value Tier multiplier SD / stat add SD / stat add (enc) Below demon 20 1 2 1 Demon 25 1 2 1 Greater demon 30 1 2 1 Alien 35 1 2 1 Greater alien 40 1 2 1 Crystal 45 1 2 1 Greater crystal 50 1 2 1 Xyphite 55 1 2 1 Orc 65 2 4 2 Fallen 70 4 8 4 Greater fallen 75 5 10 5 Drow 90 7 14 14 Dream world 105 9 18 18 Positron 120 11 22 22 Devil 135 13 26 26 Greater Devil 150 15 30 30

# ExamplesEdit

Enchanted devil grand staff +9 (+4705 / 941 enchances)
Drow and above (enchanted)

base_enchanted_value + 2 * tier_multiplier * stat_add_multiplier
base spell damage = 150 + 2 * 15 * 9 = 420
enhanced spell damage = 420 + (941  * 0.6) = 984.6%


Enchanted devil staff +9 (1000 enchances)
Drow and above (enchanted)

base_enchanted_value + 2 * tier_multiplier * stat_add_multiplier
base spell damage = 135 + 2 * 13 * 9 = 369
enhanced spell damage = 369 + (1000 * 0.6) = 969%


Enchanted fallen staff + 7
Greater fallen and below (enchanted)

base_enchanted_value + tier_multiplier * stat_add_multiplier
base spell damage = 70 + 7 * 4 = 98%


Fallen grand staff of power + 3
Fallen and above (non-enchanted)

20 + tier_multiplier * 2 * (stat_add_multiplier + 1)
base spell damage = 20 + 5 * 2 * (3 + 1) = 60%