FANDOM


Guilds are used to help increase multiplayer experience; however, guilds are different depending on the network being used. There have been suggestions that the different servers/networks be merged into one so the benefits of all can be used.

KongregateEdit

Kongregate Guild

Guild PowersEdit

A guild can choose their:

  • Name
  • Initials
  • Description
  • General Guild message
  • Minimum Level Requirement

Guilds can also post on the guild wall and ally in campaigns against monsters from portals and gates.

GuildEdit

An area to disband, approve, and reject new guild members.

VaultEdit

StorageEdit

An area to donate armour and weapons for the good of the guild. Members can take items from the vault with the following requirements:

  • At least level 6
  • Within 8 levels of the certain item
  • Has not taken an item within the last four hours

The items when donated can also be sold for guild improvements.

Guild ImprovementsEdit

An area to upgrade:

  • Guild members' additional experience
  • Guild members' maximum SP
  • Guild status
Status Donations Needed + Bonus Exp + Bonus SP Notes
Bronze

10 000 000

(creation cost)

0% 0
Silver 100 000 000 5% 10
Gold 1 000 000 000 10% 20
Platinum 10 000 000 000 15% 30
Diamond 50 000 000 000 20% 50
Guardian 300 000 000 000 25% 200 max members increased to 40 (from 30)

Void

1 000 000 000 000 35% 300 20% hp when defending in arena
Void +1 1 500 000 000 000

36%

310
Void +2 2 000 000 000 000 37% 320

Void +3

2 500 000 000 000 38% 330

Void +4

3 000 000 000 000 39% 340
Void +5 3 500 000 000 000 40% 350
Void +6 4 000 000 000 000 41% 360
Void +7 4 500 000 000 000 42% 370
Void +8 5 000 000 000 000 43% 380
Void +9 5 500 000 000 000 44% 390
Void +10 6 000 000 000 000 45% 400

Guild BonusesEdit

Offensive (points holds two weeks after gain)

Formula for Bonus: 1+Floor(Sqrt(offensive fame))%

1 fame for Demon Gates

3 fame for Portals

6|8|10|12 for Isendel Bosses

4|15|20 for Mystic Mines Bosses

25|25|25 for Hell Bosses 1-3

30|30|30 for Hell Bosses 4-6

Caped at 45% (1936 off)

Invasion (week after invasion)Win Town

Void guild

20% per city won + 1% extra with each 400M over 2250M => max 25% with 4250M

Guardian guild

15% per city won + 1% extra with each 200M over 1250M => max 20% with 2250M

Diamond guild

10% Exp per city won + 1% extra with 100M over 250M => max 15% with 750M

Bonus when the guild didn’t win a town

Void guild

1% per 25M up to 10% and 1% per 200M after that => max 20% with 2250M for town with highest dmg

Guardian guild

1% per 25M up to 10% and 1% per 200M after that => max 15% with 1250M for town with highest dmg

Diamond Guild and below1% per 25M up to 10% with 250M

Faction

When the war is over, guilds of the winning factions (the faction with higher total points in the war zone) that scored at least 1 point will also get an extra 20% bonus for 3 days 

Zone 1 (1 point per boss)

1% per reward point earned, up to 20%

Zone 2 (2 points per boss)

1% per reward point earned, up to 40%.

Max Guild Bonus from offensive + invasion 70%

Mystics

Mystic Guardian – 24% Experience + (3% for each wonder destroyed)

Mystic Fallen     – 23% Experience + (3% for each wonder destroyed)

Mystic Dragon   – 22% Experience + (3% for each wonder destroyed)

Mystic Phoenix  – 21% Experience + (3% for each wonder destroyed)

Mystic Unicorn  – 20% Experience + (3% for each wonder destroyed)

Mystic Griffin    – 20% Experience + (3% for each wonder destroyed)

Mystic Serpent – 20% Experience + (3% for each wonder destroyed)

Hell gate (until next defeat)

If one guild is duplicated bonus goes to next guild in the list


  1. 20%
  2. 16%
  3. 12%
  4. 10%
  5. 8%
  6. 6%
  7. 4%

Source: 1 2 3 ...Edit

DiplomacyEdit

Diplomacy shows the relationships (war, hostile, neutral, friendly, and allied) between your guild and others. Relationships can only be changed every 24 hours by the Guild Master.

Kongregate Diplomacy Guild
Relationship Winner (wins) Defeated (loses)
War 150% ex 50% ex
Hostile 125% ex 25% ex
Neutral 100% ex 0
Friendly 50% ex 0
Alliance Cannot attack

RankingEdit

Shows the guild in order by fame.

Attributes

  • Rank
  • Name
  • Initials
  • Fame
  • Member Number
  • Status
  • Minimum Level

CommentsEdit

  • While the guild helps benefit all as whole, there is no special benefits for being the guildmaster other than guild duties
  • Only three ranks in the guild: Member, Guild Officer and Guild Master

Faction PowerEdit

Guilds will now have a “Faction Power” rating based on sum of “member power” based on below: (displayed in guild menu)

  • Each level 90+: power = 600 + 200 * (level – 90)
  • Each level 80+: power = 100 + 50 * (level – 80)
  • Each level 73+: power = 10 * (level – 70)
  • Faction Power is used to balance sides of Faction War (previously using fame which is highly inaccurate)

Alien PortalEdit

Alien Portal is a place for level 56+ to train and to earn coins.

  • Guilds with under 24 hours left on Invasion cannot invite players level 56+

MySpaceEdit

Their guild is similar to Facebook, but instead of "Guild," it is called "Friends" and only have the "Invites" and "All Friends / Ranking."

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.